In Aarchon there are 13 different classes that you may choose, all of which are available at the time of creation.
Each class has some skills and/or spells that are shared with other classes, as well as its own unique skills and/or spells.
Remember that the race you select may have a dramatic impact on you class, so do your research and choose wisely. Your race
can be changed each remort -- your class is permanent.
Warrior | Thief |
Cleric | Mage |
Gladiator | Samurai |
Paladin | Assassin
Ninja | Monk |
Templar | Illusionist |
Gunslinger | Ranger |
Necromancer
Gladiators are combat enthusiasts who maintain no magical ability
but rather focus all of their energy on combat skills. They are a specialized
type of Warrior who knows nothing other than how to deal damage.
Prime stat: Vitality, Secondary Stats: Strength, Agility
Because Gladiators have no magical spells, they are much better off
working in a group rather than solo. Through the use of enhancement spells
from other players Gladiators quickly become deadly opponents.
Some skills/spells that are (mostly) unique to the Gladiator class are:
Beheading
Berserk
Blade Dance
Blood Bath
Dual Axe
Fatal Blow
Finesse
Gouge
Headbutt
Puncture
Sustenance
Uppercut
Wrist Shield