| Board | Mechanics.old [context] |
|---|---|
| Sender | Malachi |
| Date | Mon Aug 25 09:46:43 2014 |
| To | all |
| Subject | re Allkohl |
| Monks were amazing at one point, and yes they were great in warfare. Many nerfs have been made to monks ability to dominate mind you. Sleeping in warfare - getting mana back to flee/heal survive withm - gone. Using unicorn to take out clerics/templars, nerfed, damage through sanc cut in half. Weight once allowed huge players to carry more weight, making rhino amazing and huge monks extremely hard to destance - nerfed, gone. Parry being added for melee classes, absolutely destroys monks. Changing dispel magic to only be able to be learned to a certain low % Changing 2nd and third attack so that monks can't be 100% proficient. I could probably go on, but monks are not what they were. The only thing that makes a monk tough now, is true grit via racial. So yeah, correct me if i'm wrong here, but i don't see any templar debuffs. |
