Board Ideas.old [context]
Sender SirLance
Date Sat Oct 12 01:16:05 2013
To all
Subject Re: buncha notes
Bombs obviously need to be reworked. They have a useful purpose of aggroing a room/mob for you. Comes in real handy on these classes as you don't often have a way of detecting a lot of mobs to start fighting it without aid, but that's about it. Bombs being something you craft carefully, and have to ignite makes it kind of silly to propose them being launched as quick as dracs though. We can do better as a niche than just a good dps move. Fighters have dps. I rather enjoy rolling. Just recently the default roll became 1000 which is a big help. I'd say we could move the minimum average up much higher. Won't argue more than that. I just find that bit of randomness interesting. Semi and fullauto using other stats than Luc is most likely because Gunnys already use Luc for a ton of stuff, and it's a little unfair if you only really need one stat. I'd argue that Burst makes Fullauto silly to consider using even when rooming, which is just dumb, and Semi auto is nearly a waste of trains. They could use some fresh ideas/changes. Drunken Fury can be maintained constantly while Shan Ya is a pretty rare proc. That is pretty huge with the new changes to damage while berserked. Ahazu wouldn't out-dps a consistently frenzied hitter now. Only have infrequent spurts of higher burst dmg. Buffs to Mercy's Spells and Retribution, yes pls. Enchanted Items do get a flag (Magical). Being able to see how many times they were enchanted (with basic enchants and brilliants) would be really cool. This could be a new lore, extension of lore/identity/ arcane lore, or *cough* a part of high % (masteries) in these skills. Astark, only rangers get camp fire. Which showskill also confirms heh. I'd argue they could get it once Shelter becomes much stronger and handier. Currently neither of these skills are more practical than healing at PS or even bugging a friend/Mercy to do the dirty work.